| Brush |
Classes derived from this abstract base class define objects used to fill the interiors of graphical shapes such as rectangles, ellipses, pies, polygons, and paths. |
| Canvas2D |
Canvas for 2D drawing. |
| Color |
The Color class is used to encapsulate colors in the default sRGB color space Every color has an implicit alpha value of 1.0 or an explicit one provided in the constructor. |
| FontEx |
The FontEx class represents fonts, which are used to render text in a visible way. |
| GameCanvas2D |
GameCanvas for 2D drawing. |
| Graphics2D |
This Graphics2D class provides more sophisticated control over geometry, coordinate transformations, color management, and text layout. |
| Icon |
Represents a Windows icon, which is a small bitmap image used to represent an object. |
| LinearGradientBrush |
The LinearGradientBrush class provides a way to fill a Shape with a linear color gradient pattern. |
| Pen |
The Pen class defines a basic set of rendering attributes for the outlines of graphics primitives, which are rendered with a Graphics2D object that has its Stroke attribute set to this Pen.
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| RadialGradientBrush |
The RadialGradientBrush class provides a way to fill a shape with a circular radial color gradient pattern. |
| SolidBrush |
Defines a brush of a single color. |
| TextureBrush |
The TextureBrush class provides a way to fill a Shape with a texture that is specified as an Image. |